I read an article earlier today called The self-hating Web Developer that I found on Hacker News and it bothered me. It resonated with me as something that I professionally internalized over my career but it bothered me because Joseph encountered personal financial difficulty for both himself and his family due to the struggle. For that reason (and insomnia), I feel compelled to write this as reference to refer to for anybody else who may be struggling with the same thing.
It's been about four years since we last took on a new project as a company. Work continued for existing clients for a long time after that, but the company itself was basically dead from that point. I was on vacation with my family last week and somewhat reflecting on exactly how I got there after ending up in a hospital bed in the middle of the night four years ago trying to keep it going. Here's how it happened.
I got a newsletter last night from Screenhero announcing version 1.0. The problem is that in the announcement, they also announced a change in pricing that will probably kill a lot of what they have going for them. And I hate that. I REALLY hate that. I've worked for companies where we had to invest a lot of time cleaning up bad decisions, so maybe it bothers me a little more. I really like Screenhero though, so I'm going to try to help. I wasn't doing a good job of explaining myself to them via Twitter, so this should hopefully be a better explanation of what I was trying to communicate.
Asking people for payment for work is a touchy subject for everyone involved. We've had the luxury of experimenting a little bit over our first couple of years, and here's what we learned.
When we first started out, we listed the thorough quality assurance review as an optional piece of our estimates. We had this incredibly naive idea that if we gave people the option to save a little money up front that they'd fully understand if there was anything that needed to be tuned up, post-launch. We learned our lesson...hard.
My name is Barry Jones and Brightball, Inc was my contract development company from 2008-2012. Although I no longer do contract work this site has become my personal blog.
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